AI Insights · Timothy · January 2022
Top 5 Tower Defense Games on iOS in Australia Q4 2021
Explore the performance metrics of the top 5 tower defense games on iOS in Australia during Q4 2021, highlighting trends in weekly downloads, revenue, and active users.
In Q4 2021, the top five tower defense games on the iOS platform in Australia showcased varying trends in weekly downloads, revenue, and active users. Here’s a closer look at how each game performed based on data from Sensor Tower.
Bloons TD 6 saw a steady increase in weekly revenue, peaking at approximately $25K in the final week of December. Weekly downloads fluctuated, starting at around 545 and gradually decreasing to 333 by the end of the quarter. Active users maintained a relatively stable range, averaging around 3.5K throughout the quarter.
Rush Royale: Tower Defense TD experienced notable variations in its performance metrics. Weekly revenue fluctuated significantly, with a peak of $17.5K in the week of December 20. Downloads showed an upward trend towards the end of the quarter, reaching nearly 2.7K in the last week of December. Active users increased steadily, growing from 6.9K to over 11K by the end of the quarter.
Arknights displayed a sharp spike in revenue around mid-October, peaking at $27.3K, followed by a gradual decline. Weekly downloads remained relatively low, averaging around 130 downloads per week. Active users saw minor fluctuations, maintaining an average of around 900 users throughout the quarter.
Plants vs. Zombies™ 2 showed a varied performance in terms of revenue, with a notable peak of $8.9K in mid-December. Weekly downloads were relatively high, averaging above 2.5K, and saw a peak of over 4K in the last week of December. Active users demonstrated a consistent pattern, averaging around 20K, with a peak of nearly 24K at the end of the quarter.
Random Dice: Defense had a mixed performance, with weekly revenue peaking at $5.2K in the week of December 20. Downloads saw a significant increase in mid-December, reaching over 1K, a stark contrast to the lower numbers earlier in the quarter. Active users increased notably towards the end of the quarter, peaking at around 2.4K.
For more detailed insights and data, visit Sensor Tower.